Oliver Winwood is a VFX supervisor over at Motion Picture Company (MPC) who has worked on many films like Harry Potter, Guardians of the Galaxy, Batman, Prometheus and many more. He works in Maya and is a 3D / VFX artist and had another job title as technical director at MPC. Oliver works in Houdini with particle simulations and has produced crowd simulations for films such like World War Z.
Oliver started off at Colchester Institute where he studied art and design but specialised in graphics. He then moved onto a place called Escape Studios which is an successful and respected academy with high ties with cutting edge studios around the UK. Moving on to Cinesite Studios afterwards where Oliver was a 3D technical assistant for seven months until he finally landed a job at MPC in 2005 as a data wrangler and then working his way up from there to become a VFX Supervisor.
Back in December 2016 I contacted Oliver so that he could help me with my dissertation about particle effects and simulations. I did this through Linked In first and then moved on to email when I became better acquainted with Oliver. I received loads of help from him about how he creates particle simulations and effects but like I said before he uses Houdini so I couldn't use most of the information he gave me due to the fact that I don't have the software Houdini.
Oliver Winwood had the job that I aspire to have when I enter the industry, so seeing what he has produced is a real eye opener to what I have to achieve in my work. The things that I'll need to work on are my particle simulations and dynamic effects so that they come to be equal to Oliver's so that I could get a job doing what I love.
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